4/8/2023 0 Comments Keiichiro toyama slitterheadHowever, he promises to keep fans updated regarding the development status of Slitterhead as time goes on. He also notes that the production will be continuing until at least the end of 2022, and what platforms the games will release on is also undecided. The survival horror game will be the studio’s. The trailer itself shows a man walking down a. Slitterhead is being developed by a new studio called Bokeh Game Studio, which was founded in 2020 by veteran game developer Keiichiro Toyama. In regards to the current state of the Silent Hill successor, Toyama said that the development team is preparing to complete the prototype's core concept before increasing its manpower to start full-on production. The studio revealed the Slitterhead trailer at The Game Awards 2021, and highlighted that Keichiro Toyama is the creative director for the game. One of the most interesting games to be revealed was Slitterhead, the next game from Silent Hill creator Keiichiro Toyama and his studio Bokeh Game studio. He hinted that part of the gameplay will involve finding ways for these creatures to reveal themselves and drop their disguises. So if the Silent Hill 2 remake has got you down, perhaps the team responsible for some of the best horror games of all-time can deliver the scares you’re seeking. The mysterious creatures he said are mimicking humans are known as Yakushi, a kind of monster whose roots originate from classic theater. The trailer shows an unspecified city, with Toyama clarifying it is a fictional place inspired by 1980s and 90s Hong Kong, though the sights will be explored through a lens of nostalgia. Other details revealed about the game include the setting, as well as the inspiration for the monsters shown in Slitterhead. This extends to the gore aspect, where he hopes that it will portray the horror in a way that players will be immersed within it, providing entertainment with both a mysterious story and new action gameplay. He said that Slitterhead will be a more action-oriented third-person game, where it will have new mechanics that have not been seen in other games before, hoping it will create a unique experience. Toyama himself is also responsible for the Forbidden Siren series of horror games the last of which, Siren: Blood Curse, landed in 2008 having spent the last several years working on the. In an interview with IGN Japan, Toyama revealed some of the details of its gameplay and setting, though he remained silent about some specifics considering the game's early development stage.
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